LVL Edit 0.7 alpha 7


Hello everyone!
Here's a small update list for LVL Edit Alpha 7. 

  • Fog Object is ignored when material has fog unchecked
  • Viewport header now contains: current assets library name on the left, file name + selected node at the center, loading errors on the right (that's work in progress for reporting missing data)
  • Loading and saving status now displayed in the center of viewport
  • Wireframe mode fix
  • Animated Mesh bug fixed: saved wrong material tag, scale and no animation data
  • Animated Mesh bug fixed: no scale and rotate using keyboard shortcuts
  • Icon based tag system (Data\Images\tags\)
  • Double scale when shift + up/down pressed on any node
  • It's possible to copy click marker's position to selected node/object
  • Bug fix: delete selected node when entity outliner activated (viewport - entity outliner panel relations bug)

Next update soon, have a good weekend!

Files

LVL Edit 0.7 Alpha 7.zip 26 MB
13 days ago

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