LVL Edit 0.7 alpha 7
LVL Edit » Devlog
Hello everyone!
Here's a small update list for LVL Edit Alpha 7.
- Fog Object is ignored when material has fog unchecked
- Viewport header now contains: current assets library name on the left, file name + selected node at the center, loading errors on the right (that's work in progress for reporting missing data)
- Loading and saving status now displayed in the center of viewport
- Wireframe mode fix
- Animated Mesh bug fixed: saved wrong material tag, scale and no animation data
- Animated Mesh bug fixed: no scale and rotate using keyboard shortcuts
- Icon based tag system (Data\Images\tags\)
- Double scale when shift + up/down pressed on any node
- It's possible to copy click marker's position to selected node/object
- Bug fix: delete selected node when entity outliner activated (viewport - entity outliner panel relations bug)
Next update soon, have a good weekend!
Files
LVL Edit 0.7 Alpha 7.zip 26 MB
Apr 19, 2024
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LVL Edit
3D Level Editor for Clickteam Firefly extension
Status | In development |
Category | Tool |
Author | Bitmap Impact |
Tags | 3D, 3d-frame-editor, 3d-level-editor, clickteam, firefly-3d, fusion, level-creator, Level Editor, level-maker, world-editor |
More posts
- LVL Edit 0.7 alpha 8May 29, 2024
- LVL Edit 0.7 alpha 6bFeb 21, 2024
- LVL Edit 0.7 alpha 6Feb 14, 2024
- LVL Edit 0.7 alpha 5Jan 09, 2024
- LVL Edit 0.7 alpha 4Dec 20, 2023
- LVL Edit 0.7 alpha 3Jul 24, 2023
- LVL Edit 0.6 released!Jun 02, 2020
- LVL Edit 0.5.8 Update!Aug 30, 2019
- LVL Edit 0.5.5 Update!Aug 08, 2019
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