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I am making a doom clone game, is it suitable for the model I made? I don't know much about texture sizes. Could it cause trouble?

I want to use they assests on blender or unity. Can I use these here? Is there any problem? I don't know how well my model is suitable for 64x64 pixels.

It's fine when you keep the level mesh structure, like in Tomb Raider 2 for example.

Sure, this model should be suitable. My method of texturing levels involves building an atlas from the textures I want to use, which next becomes the main texture for a material. I hope it's clear what I wrote ^^